Once I had conceptualised Re:play, I spent a lot of time reading up resource material on the games through a variety of sources. Given that almost all traditional games have been passed on through generations, I came across multiple versions of the same games. In fact, the same game is played in different ways and called different names across the country. This is also what made my research interesting. From finding out mythological connections and stories to games being relevant in today's 21st century, there was a lot to learn from. From the very beginning, I had the support of Manasi Subramaniam as a dramaturg and writer. We would try and orchestrate material in a way that it became interesting from a point of view of performance. I would also take in some of this material to the studio, work with collaborators and explore possibilities. Once we had a structure in place, we then contacted Kreeda Games, a company dedicated to the promotion of traditional games and sought their support from a research point of view. Through the support of Kreeda, one of the most significant things we discovered were personal stories of people who have played these games through time. Research with Kreeda is still ongoing, for further development of the show. The C.P.Ramaswami Aiyar foundation promotes traditional and folk arts. They had published a book called Traditional folk games of Tamilnadu. I contacted the author of the book, Prof. V Balambal who was ever willing to support this initiative. In my meetings and conversations with her, I gained a lot of insights, which have helped shape this performance. Research has always been the foundation to performance. Re:play is a highly research intensive process. Transforming research content to performative action has been the most enjoyable process over the last 6 months, apart from the fact that I pester people to tell me about all the traditional Indian games that they have played over the years. Re:play premieres on the 19, 20 and 21 of September at the C. P. Ramaswami Aiyar Foundation(Alwarpet), followed by a public showcasing on the 28 and 29 of September at Spaces (Besant Nagar) in Chennai. Both performances are only on a registration basis, the details of which we will put up next week. The performance will also tour Bangalore and Hyderabad over October and November. Looking forward to Re:play times. - Aruna Ganesh Ram
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It was definitely 15 years ago when I last played Parcheesi (Ludo variant) or Paramapadham (Snakes and Ladders). Now, in the context of creating performance out of the games, playing with the games was more critical than playing the games themselves. When I initially started devising Re:play, I brought all the games, their objects and rules into the rehearsal studio, spread them around in the space and sat in the centre, just watching the many objects, elements, patterns and textures. The metallic dice, the cowrie shells and the tamarind seeds were all elements waiting to be explored. I tossed around the Pallanguzhi box for over an hour trying to create different rhythms and sounds with it. Based on these sounds and rhythms of the box, I would then scribble down associations, which would become a base to start creating. Similarly, over 40 marbles would be strewn around the studio and I would watch them roll away. It was quite magical and fascinating. Another exciting discovery was the many patterns of the board games and their possibilities. I would draw out these patterns on the floor and use them as movement guides to figure out spatial architecture and topography. While working with performers in Chennai, we would perform tasks that involved the rules of the games or the objects/patterns and through the process of performing the task, we would make discoveries about movement themes, spatial possibilities and potential narratives. Re:play has been completely devised in such fashion, where objects, patterns, structures, rules, colours and textures would inspire multiple starting points for performance. It's been a great experience devising original work, playing with the games, making discoveries and creating performance. Re:play premieres on the 19, 20 and 21 of September at the C. P. Ramaswami Aiyar Foundation(Alwarpet), followed by a public showcasing on the 28 and 29 of September at Spaces (Besant Nagar) in Chennai. Both performances are only on a registration basis, the details of which we will put up next week. The performance will also tour Bangalore and Hyderabad over October and November What is immersive theatre ? Immersive theatre is about experiencing a piece of theatre as opposed to just watching it. One can argue that watching something can also be an experience. Immersive theatre goes beyond that and seeks to engage multiple senses. This multi sensorial experience of immersive theatre immerses you in a new world, whose rules are slightly different. Through the process of immersion, you cease to become a passive spectator. The concepts of the traditional proscenium, the stage, that divides space between the performers and the audience no longer exists in such kind of work. A new relationship is sought between the performers and audience. Re:play is one such immersive performance with a dynamic relationship between the performers and the audience, the combination of which influences the performance. Through the duration of the performance, the audience will be challenged with simple, yet unique tasks that will shape the way they experience the performance. An element of play is involved, again with a set of rules that the audience will be grasp onto, through the performance. So what is Re:play? In a line, Re:play is a devised performance duet inspired by traditional Indian games. I have always been fascinated by traditional games and grew up playing many of these. A year ago, I came by an article in the paper about how we no longer play any of these games, given that most of us have moved on to become a part of the digital space. Suddenly, I started composing visuals in my head about how the different elements from traditional games could be composed into performance. I remember picking up a pen and scribbling out the patterns of these board games and how they can spatially be reconstructed in a performance context. This was the beginning. I spent over 3 months in the rehearsal studio in London working with collaborators who were dramaturgs, movement practitioners and performers, to explore the possibilities that these games lend themselves to. Given that we were dealing with games, an element of participation was a key consideration. Re:play asks of the audience a bit more than just being a passive spectator. This is what makes Re:play an immersive performance. A lot in the performance is based on chance happenings, so one may not be in control at all times, but one is in control of his/her experience through the performance. It was really exciting to discover how Traditional Indian games have been played in different contexts through time. Re:play is an experience of the sounds, rhythms, patterns, structures, colours and narratives that traditional Indian games lend themselves to. The performance also explores how these games and their elements are relevant to us by going through a journey that evokes themes of mythology, contemporary events, memory, Indian History as well as Indian folklore. Re:play premieres on the 19, 20 and 21 of September at the C. P. Ramaswami Aiyar Foundation(Alwarpet), followed by a public showcasing on the 28 and 29 of September at Spaces (Besant Nagar) in Chennai. Both performances are only on a registration basis, the details of which we will put up next week. The performance will also tour Bangalore and Hyderabad over October and November. Looking forward to Re:play times. |
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